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Moka Pot Character — 2D/3D Grease Pencil study

I fell in love with this little moka pot sketch by Isaac Jadraque (@jadgoo) and wanted to see if I could bring it into 3D without losing what made the drawing feel alive.

It's built in Blender by combining a low-poly 3D blockout with hand-drawn Grease Pencil strokes layered on top. The halftone shading, fills, and outlines are all native Grease Pencil, drawn over the mesh using surface placement. The geometry gives me correct perspective; the strokes keep the hand-drawn energy. Rendered in EEVEE.

Based on a sketch by Isaac Jadraque — original here: https://www.instagram.com/p/DXo25BsCBtt/.
He approved the result before I posted, which means a lot.
Check out his ArtStation profile: https://www.artstation.com/jadgo

Coming from both a character and a technical background, this piece is where both sides of me meet.

Software: Blender 5 · Grease Pencil · EEVEE

Early Noise-modifier test. Exploring how the linework reacts to motion.

Final render (first frame rendered with Eevee)

Final render (first frame rendered with Eevee)

Low-poly blockout. The mesh drives the strokes.

Low-poly blockout. The mesh drives the strokes.

360° turnaround, fading to a wireframe to show the underlying geometry.